![]() It focuses on an unconventional approach to interactive game development using OpenCV combined with a computer network based protocol namely User Datagram Protocol (UDP) as communication channel to transfer real-time data to Unity Game Engine from Python Server. Specifically, we discuss how OpenCV can be used to create interactive games that respond to user actions in real-time, such as tracking the movement of a user’s hand or face to control in-game actions. ![]() This paper explores the use of OpenCV in Unity 3D for the development of interactive online educational games. Computer vision libraries in python such as OpenCV provide a wide range of tools for image processing, object detection, and face recognition that can be used to create interactive and engaging games. In recent years, online and interactive educational games have become increasingly popular as a tool to improve and accelerate the learning experience for students.
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